Settlers Scenario: The Indians of Catan
By Ronald Hoekstra
Players: 3 to 4

Components: Basic game, 2 pawn as bisons, chips as extra VP's

The start:

Basic game setup, but after the setup the minimum distance rule is not in use anymore. The bisons are placed according to a diceroll. Place the pawns in the middle of the hex. If a "2" or a "12" is rolled, place the pawns on the 2 and the 12. If a "7" is rolled, roll again.

The game:

1) Move bisons, then roll the dice.

To move the bisons, choose 1 of them and throw a die. Move the bison in the indicated direction. For example 1 is up and then clockwise. Bisons never walk into water. In that case they stay where they are.

2) In stead of cities, hunters are 'build'.

There are no cities in this game. Use the cities as hunterpieces. The hunters are placed in the center of a hex. A hunter can be built in a hex adjacent to a village. Costs: 1 wood, 1 wool, 1 ore. A hunter can be moved to an adjacent hex by paying 1 grain. A hunter can be moved to any other hex by paying 1 grain if that hex is adjacent to an own village. There may be more hunters on the same hex.

3) Indians defeat hunters.

The robber is an enemy indiantribe. If this tribe is moved to a hex with hunters, all the hunters are removed (and available for rebuilding). If the tribe is defeating hunters, then they can't steal materials.

4) Moving villages.

By paying 2 materials you can move your village along (any) roads, even past other villages. You have to move to a free point. Remark: the longest traderoute can change !

5) Materials and VP's

When the dice show 2 equal numbers there is a bisonhunt. All the hunters in the same space as a bison receive 1 VP. Also the normal materials are earned. When there is no bisonhunt, then all the material earnings are doubled (as if you had cities), while the hunters didn't hunt.

The end:

You need 12 VP's to win the game. While there are no cities, you need to hunt bisons.

written by Ronald Hoekstra
Note:The Fan Supplied scenarios and Variants are not sanctioned by the designer or Mayfair Games.

Copyright Wednesday, June 05, 2002 Mayfair Games, Inc.